![Editing and combining vanilla armor parts in Blender and then exporting them while cleaning them in Nifskope in a way that works in game at Fallout New Vegas - mods and community Editing and combining vanilla armor parts in Blender and then exporting them while cleaning them in Nifskope in a way that works in game at Fallout New Vegas - mods and community](https://i.imgur.com/zi0to8c.png)
Editing and combining vanilla armor parts in Blender and then exporting them while cleaning them in Nifskope in a way that works in game at Fallout New Vegas - mods and community
![Numerical modelling of thermal quantities for improving remote laser welding process capability space with consideration to beam oscillation | SpringerLink Numerical modelling of thermal quantities for improving remote laser welding process capability space with consideration to beam oscillation | SpringerLink](https://media.springernature.com/lw685/springer-static/image/art%3A10.1007%2Fs00170-022-10182-7/MediaObjects/170_2022_10182_Fig1_HTML.png)
Numerical modelling of thermal quantities for improving remote laser welding process capability space with consideration to beam oscillation | SpringerLink
![Hey, I'm working on my own settlement cleanup mod right now. I cleaned up Hangman's alley, added some sidewalks here and there to get rid of seams and I generated precombined meshes Hey, I'm working on my own settlement cleanup mod right now. I cleaned up Hangman's alley, added some sidewalks here and there to get rid of seams and I generated precombined meshes](https://preview.redd.it/8w9ikxnsvq941.png?auto=webp&s=35c9419d38f63f2815725a6b3519c8f1f56f8103)